
Broken Base: There was some controversy over the Crowbar Collective's decision to cut the M4A1 and M9 skins from the game.What was once a long, laborious, somewhat cryptic puzzle is now a proper boss fight, with only the mightiest becoming the true winner in the end, and Gordon Freeman's victory is made all the more significant with this overhaul.

With Nihilanth no longer cowering behind a series of teleportation attacks to get Gordon away from him, he instead now resorts to throwing gigantic piles of debris his way, some of it teleported directly from Earth! But luck is on Gordon's side his friends on the other side still manage to teleport vital supplies his way, feeding him the ammunition he needs to break through Nihilanth's shields and end him once and for all. Best Boss Ever: In spite of the Anticlimax Boss entry above, Nihilanth's direct, mano-a-mano approach to fighting Gordon is a huge spectacle.And it comes before the Gonarch fight and the absolutely brutal Interloper chapter. While there are still enemies and hazards present, they are largely on the level of Zombies, Bullsquids, and Houndeyes as opposed to the Vortigaunts, Alien Grunts, and Alien Controllers that the player just fought at the conclusion of the previous chapter, Lambda Core. Breather Level: The Borderworld's introductory chapter, Xen, is largely more focused on puzzle-solving and platforming than the previous combat-focused Earthbound chapters.Really sells the fact that Gordon has fought his way through near-literal Hell.


The most badass elevator music ever put in a game, though it is to be expected when you're also fighting a whole bunch of Alien Controllers on the way to Nihilanth.
