

Walking in on foot up the road (from the south side), from the east, flying over, etc. Is anyone else getting crashes near Plava Vrana Military Complex? I've tried it with only AIA terrain and Esseker mods loaded on version 1.50 (not dev). But the map is also wonderfully moody with 1.0 fog, 1.0 overcast and pouring rain. :D I also forced no NVGs with flashlights forced on to make the darkness creepier. I deliberately used setTimeMultiplier 0.1 just to make the 20 minutes of sunset last longer. In case anyone is interested, 15 minutes before sunset (or after sunrise) with 0.8 fog and 0.75 overcast (with 50-100 bloom) makes for a pretty eerie / infernal red fog. Day or night, sunny or overcast, this map is gorgeous. But I had to take the time out for a few playthroughs of my WIP UN aid worker rescue mission (with Ryan's zombies and demons, like most new zombie missions recently released). I spend most of my time in the editor these days, it feels like. I really look forward to seeing the remaining portions of the map that I can't access right now due to crashes. The ruined resorts look fantastic.Įven with my problems below, I love this map.

I love the touches that show erosion on roadways (nearly lost my BRDM on a scouting run!). Some nice landmarks and isolated buildings. Objects and debris/wreckage are very artfully and strategically scattered around the landscape, roads, and towns. Terrain contours flow well and are very natural. So I'll start with how much I appreciate this map.

Got so caught up in mid-mission-building that I didn't balance out my post.
